Samsung has simply unveiled Undertaking Moohan, its extremely anticipated prolonged actuality (XR) headset, in-person for the primary time.
Showcased at Galaxy Unpacked 2025 and set to compete with the Meta Quest and Apple Imaginative and prescient Professional, this thrilling three way partnership between Samsung and Google brings highly effective AI integration to combined actuality, doubtlessly setting a brand new customary for XR gadgets.
The micro-OLED shows boast a powerful 3,000 DPI decision, considerably outperforming the Meta Quest 3’s 1,200 DPI, whereas the Qualcomm Snapdragon XR2+ Gen 2 chipset ensures easy efficiency throughout functions.
Tech reviewer Marques Brownlee was fortunate sufficient to get hands-on with Moohan lately:
Video from Marques Brownlee
Innovation, AI, and Becoming Into your Digital Ecosystem
Samsung’s method to AI integration reveals formidable plans for related dwelling.
As Government VP Kim Ki-hwan explains:
Because the early phases of designing Android XR, now we have tried to plot methods to utilise AI in on a regular basis life. As an alternative of making an attempt to do every thing with one gadget, we wished to attach XR with smartphones and residential home equipment to allow them to extra effectively talk with the AI assistant.
However this imaginative and prescient extends past standalone XR performance.
Moohan is designed to be a hub for every thing in your digital life; connecting seamlessly with Samsung’s ecosystem of gadgets. The Android XR platform allows compatibility with typical Android apps alongside XR-specific functions. Simply think about – a unified expertise throughout your total digital panorama!
Design Options
The {hardware} design displays Samsung’s ecosystem-first method. The headset contains a light-weight body with plush padding and modern, magnetically detachable mild seals, and it’s engineered to work seamlessly along with your smartphone and good dwelling gadgets, facilitating pure transitions between digital and bodily interactions.
Key design options embrace:
Light-weight body with premium construct high quality
Magnetic mild seals for customisable immersion
Plush padding for prolonged put on consolation
Computerized IPD adjustment by way of eye monitoring
Sensible gadget integration constructed into the core design
It’s notably lighter than the Apple Imaginative and prescient Professional’s 600-gram weight too, whereas sustaining premium construct high quality and connectivity options.
Enterprise Options: The Ecosystem at Work
Moohan already has some key enterprise partnerships in place. Adobe’s artistic suite integration suggests robust potential for design and artistic work, whereas partnerships with firms like MLB show its enterprise capabilities.
As Samsung actively expands its developer ecosystem, providing “software program improvement kits (SDK) [to] XR builders and classes to be taught concerning the SDK in a number of cities,” we are able to count on to see extra enterprise functions emerge.
The Android XR platform’s means to run typical Android apps, alongside XR-specific functions makes it notably versatile for enterprise environments, though particular enterprise use instances are but to be detailed by Samsung.
Market Technique: The Three-Approach Battle for XR
With an anticipated value level round $999, Moohan strategically positions itself between Meta’s Quest 3 ($499) and Apple’s Imaginative and prescient Professional ($3,499) and needs to be accessible later this 12 months.
Every participant on this high-stakes recreation of built-in XR brings distinct benefits: Meta’s huge content material library and gaming focus, Apple’s premium construct high quality, Samsung’s ecosystem integration backed by Google’s AI capabilities.
The way forward for XR probably received’t be decided by {hardware} specs alone, however by how these gadgets match into our each day lives.
As Kim Ki-hwan’s imaginative and prescient suggests, maybe the true winner received’t be the corporate that builds the most effective headset, however the one that almost all efficiently integrates XR into our current digital environments – and with Android XR’s open platform method, Moohan would possibly simply have discovered that candy spot.